Showing posts with label australiangamesexpo. Show all posts
Showing posts with label australiangamesexpo. Show all posts

Saturday, September 22, 2007

Itchy feet, evil plans and enlightened self-interest

Ah, Spring is here. This is the time of year when my feet really start to itch.

No, I'm not talking about some personal fungal problem set off by the warmer weather - I'm talking about the urge to travel. With new rules and other game information posted daily, it seems, it's hard for any gamer to ignore the siren song of Essen. Come October, I will be one of many people scouring the internet for those first reports of "What I did today" and thanking the many people who post those wonderful reports.

It's also the time when Certain People begin bugging me for rules translations. A friend and I joked yesterday that there's a whole new P500-style business model there - either taking GG donations to determine which game to (unofficially) translate first, or starting a translation and leaving it at a critical point, with an appropriate ransom note.

Ransom note: We have your rules. Please send 100 GG in unmarked bills or the green pieces will be eliminated.
I am sorely tempted.

The Australian Games Expo next June may not be on the same scale as Essen, but it has its own attractions. Over the past two years, it has established itself as the premier event for boardgames in the country, and possibly the region. I'm excited about the Boardgames Australia awards, especially as game submissions are starting to trickle in. Not only are the awards a great step forward in promoting and raising the profile of games in this country, they also give me the opportunity to try lots of great new games. Enlightened self-interest is a wonderful thing.

I'm also excited about the Boardgame Designer event that we will be running in conjunction with the Expo next year. We already have one publisher who will be hearing pitches from game designers, and we hope to recruit more as publishers sign up to attend the Expo. There will be quite a few people from the Expo at Essen this year, so say hello to them if you recognise the "Australian Games Expo" shirts.

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Tuesday, June 12, 2007

Sneaking in an extra post out-of-turn

I am sneaking in an extra post to say two things.

1. The Australian Games Expo was a blast. And the support from the city council was astonishing. They even painted the Expo logo & details on the back of the city's shuttle bus! (Wish I had taken a photo ...). Next year is when we need to see more people making the trip, especially some international players and companies (mad props to Zev Z-Man for coming this year). If you are thinking of coming to Australia, why not come in the middle of winter when it is really incredibly cold in June?

2. If you have ever even vaguely considered playing Euphrat and Tigris, you should read Marshall P.'s amazing session report of a game that Latria, Koert, Grinningpik and I played last year. And if you have never considered playing Euphrat and Tigris, then you should read it anyway because it will make you want to play. I never usually do link posts, but this is truly exceptional.

Saturday, June 09, 2007

Games Australia Announcement

We are away at the Australian Games Expo in Albury this weekend. (I did an interview on ABC radio about it earlier in the week as well as some (unrecorded) regional breakfast radio). I will login with photos if I can find any internet access (unlikely, as I will probably leave even my new pink notebook pc at home).

One of the highlights of the Expo this year will be the announcement of GamesAustralia, offering a new, independent, credible award for boardgames in Australia. We're delighted to be part of this new organisation and look forward to announcing our first winners in 2008.

Here's the text:

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GamesAustralia today announced the establishment of a new award for quality board games. The inaugural winners of the awards will be announced in June, 2008.

The Game of the Year award will be awarded to the best new game available on the australian market that is suitable for families. Local/Australian Game of the Year will be awarded to the best new game with australian creative content. Children's Game of the Year will be awarded to the best new game for under 8 year old children.

Research shows that families that work well and produce happy, resilient children spend time doing things together. More and more families are looking for an interactive alternative to solitary computer games. The many wonderful new board games appearing in the specialist market in the "new golden age" of the boardgame offer social interaction as well as intellectual stimulation. Every year brings more exciting board games that challenge children's higher order and strategic thinking skills, expose them to new themes and ideas, and offer countless opportunities for negotiation and discussion. And the best thing is, they're fun!

GamesAustralia aims to stimulate the growth and raise the profile of boardgaming in Australia by establishing and promoting awards that recognise and reward excellent new local and international boardgames.

The GamesAustralia awards fill an important niche. Although there are recognised independent international awards such as the Spiel des Jahres (Game of the Year) award from Germany, these awards do not reflect the games' availability and suitability for the Australian market. The Australian Game of the Year award will help to raise the profile of creative Australians internationally as well as at home, while the set of awards will offer a relevant, independent and highly credible overview of the best games available to Australians today.

The members of GamesAustralia have come together to create a credible award that is independent of game publishers or retailers. The Committee includes teachers, journalists, parents, academics and business people united by a passion to foster positive engagement of families and friends around the games table.

Like most things, board games have developed a lot over the last century. While we may be familiar with music and films made after the 1950s, this is generally not true for board games: did you know Monopoly is more than 70 years old? The "Hollywood" for modern board games is Germany where family gaming is very popular, and a wide range of these games are now available in English. They are easy to learn and play, and typically last less than an hour.

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Expect to hear more from and about GamesAustralia over the coming months.