Tuesday, December 18, 2007

Not enough time.

It's reaching the end of the year, and the traditional time for a geek to look at what games they played and reminisce. But rather than talk about what I played lots this year - I'm going to talk about what I didn't play. And my regrets.

Invariably (In my life), the shorter games get pulled out more. There was a year when I must have played Circus Flocati almost 20 times. Why? Because we'd always play it while waiting for everyone else to show up. We might have only finished the game 10 times, but it appeared on the table constantly. So at this time of year, when I lament what I didn't play, it's always the long difficult games. On with the show.

Roads and Boats
A perennial favorite of at least one group I play with, R&B got a ton of play for awhile, and has now declined to a measly one time in 2007. There's still the possibility of play left I think - but one or two, what's the difference there? There was a time when we picked scenarios purely based on not having played them yet. I'm sure there's one or two unplayed ones left...

This was the year of 1825. It got two plays, along with one Isle of Wight. No 1830, and I missed a chance to try 18CTC at Kublacon because I was working. Sigh. Work interfering with games? Foolishness! We talk constantly about trying to play more often, but 18xx doesn't make it out for evenings most of the time, even though there are several games that play in under 4 hours. So it gets relegated to weekend gaming, and hence more infrequent.

Magic Realm
Two measly plays. Two! More if you would count realmspeak or solo dithering, but I don't. I went to bgg.con with the avowed intention of getting in a game, even going so far as to bring my custom set, but I got distracted by the shiny and new, or the shiny and old.

That crazy Fan game
Speaking of bgg.con, this game makes the list purely because I failed entirely to ever knock the stupid little post off the wooden box. More practice at throwing fans is obviously needed. One play not enough (Though seeing how the game had like 5 copies made, and I don't own one, I doubt that will happen).

Great Battles of History
Well, taking the GBH series as a whole, I've actually played a fair bit. Multiple sessions of Alexander and Samurai, plus one-and-a-half sessions of Alesia. Alesia I don't need to play again, but I'm always up for another Alexander or Samurai game, and we never did get around to reading the rules for RAN (the 2nd half of samurai that was released this year). Overall this is probably the wargame series that I regret not playing more, though Flying Colors is always a contender as well.

Lords of the...
Phil Eklunds "Lords" series were finally attempted by myself this year (along with American Megafauna, and just recently Origins..) I find myself fully enamored of Phil's games, although they are not the easiest to comprehend. Multiple plays of Lords of the Spanish Main left me with nothing but a taste for more. I have yet to attempt either of the two earlier games (mostly due to component issues), but I am sad that I didn't get a chance to play more. The Lords series demands repeat play, not only because you need to learn how the game works, but also because you need to learn how to tweak the base rules to fit the play styles of your local group. To be blunt, the "big deck" problem rears it's ugly head, and for the group of war/euro gamers that I usually play with, a more normalized randomization is needed. That last sentence probably leaves you shaking your head in wonderment, but trust me, it makes sense. One of these days I'll write more about it. For now, trust me that I wish I had played these games more often.

So there's the short list. Of all the rest, the only other game that I feel regret is for poor unloved-in-2007 Fairy Tale. The game is short, I enjoy it immensely, and I used to play it quite a bit. In 2007? One lonely time. Ah well. So many games. I'm sure I'll come back to it.


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