tag:blogger.com,1999:blog-14856978.post8060823253963071531..comments2023-09-27T07:39:16.056-07:00Comments on Gone Gaming: An old book we foundColdfoothttp://www.blogger.com/profile/11636345146138362966noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-14856978.post-54236366009954189252007-02-27T14:06:00.000-08:002007-02-27T14:06:00.000-08:00Ever played SpellMaker? That certainly felt like i...Ever played <I>SpellMaker</I>? That certainly felt like it could go on infinitely, although that isn't really what they are talking about.<BR/><BR/>I think it is their mathematical background coming into play setting definitions just using the proviso "possibly infinite".Fraserhttps://www.blogger.com/profile/09062395288187308895noreply@blogger.comtag:blogger.com,1999:blog-14856978.post-29327317636942572872007-02-27T09:40:00.000-08:002007-02-27T09:40:00.000-08:00> A personal move is a choice by one of the player...> A personal move is a choice by one of the players of one of the specified, possibly infinite, set of alternatives...<BR/><BR/>Hmmm, an INFINITE set of alternatives? I'm trying to think of a boardgame where this is actually true. Can I issue an infinite number of shares in RailRoad Tycoon? Are there an infinite number of possible deals to be made in I'm the Boss? Etc.<BR/><BR/>And is there a board game where it actually makes sense to talk about an infinite number - or at least a truly huge number - of alternatives in a given move? Not chess; although there are a huge number of possible positions, on any given turn, you really only have a few dozen alternatives. OK, charades perhaps, or one of those "make a sculpture out of clay" games... but how about the type of boardgames discussed in this coulumn?<BR/><BR/>Comments?<BR/><BR/>- Dan MAnonymousnoreply@blogger.com