tag:blogger.com,1999:blog-14856978.post116274047424117141..comments2024-03-28T05:12:10.477-07:00Comments on Gone Gaming: Winning Alternatives 2Coldfoothttp://www.blogger.com/profile/11636345146138362966noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-14856978.post-1162924785257013962006-11-07T10:39:00.000-08:002006-11-07T10:39:00.000-08:00Michael: What's the point of having a concept of "...Michael: <I>What's the point of having a concept of "winning"</I>.<BR/><BR/>Indeed. What is your answer to this?<BR/><BR/>Note that I'm still talking competitive games, not "fluffy" cooperative game that are activities.<BR/><BR/>YehudaYehuda Berlingerhttps://www.blogger.com/profile/16038826060312027387noreply@blogger.comtag:blogger.com,1999:blog-14856978.post-1162924191111121102006-11-07T10:29:00.000-08:002006-11-07T10:29:00.000-08:00Playing for goals other than winning is great, but...Playing for goals other than winning is great, but please don't call them winning. Yes, it's great when you get a new high score in your favorite game, but it's not winning. Wrong term.<BR/><BR/>And ugh, I hate the idea of "anyone who plays well is a winner". I don't want to play a happy fluffy bunny game where everyone wins and no one loses. What's the point of having a concept of "winning" then? Why not just continue using the concept of having played well? It's something to strive for, but it is not winning.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-14856978.post-1162903392749480302006-11-07T04:43:00.000-08:002006-11-07T04:43:00.000-08:00ekted: That might work informally, but wouldn't ho...ekted: That might work informally, but wouldn't hold up if you have personal relationship problems with any fellow players.<BR/><BR/>YehudaYehuda Berlingerhttps://www.blogger.com/profile/16038826060312027387noreply@blogger.comtag:blogger.com,1999:blog-14856978.post-1162903115570347532006-11-07T04:38:00.000-08:002006-11-07T04:38:00.000-08:00How about a game where players must continually gi...How about a game where players must continually give secret numeric awards to the opponents based on the quality of their play. Your final score is the game score plus all awards from he other players minus any awards you failed to assign. I suppose there would be some meta-gaming with this: he's losing for sure, so I'll give him more points so I don't help anyone closer to me.ektedhttps://www.blogger.com/profile/02200891099572736360noreply@blogger.com