tag:blogger.com,1999:blog-14856978.post113184449736359332..comments2023-09-27T07:39:16.056-07:00Comments on Gone Gaming: Rules, Rules, RulesColdfoothttp://www.blogger.com/profile/11636345146138362966noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-14856978.post-1132259212650686672005-11-17T12:26:00.000-08:002005-11-17T12:26:00.000-08:00The rules are the rules are the rules... they are...The rules are the rules are the rules... they are there for a reason and I don't understand the urge to immediately attempt to change/tweak or re-write them when a game doesn't play they way one might expect... Give the rules a chance I say. Play the game half a dozen times to see what the intent behind the rules are before trying to reshape the game into an image of your choosing... Living rules and official errata are acceptable as it is the (usually) the designer or developer making the change.Kimbohttps://www.blogger.com/profile/06995433348691401361noreply@blogger.comtag:blogger.com,1999:blog-14856978.post-1132138140325617982005-11-16T02:49:00.000-08:002005-11-16T02:49:00.000-08:00Introducing another angle, Struggle of Empires, Go...Introducing another angle, Struggle of Empires, Goa, Time Pirates, Union Pacific, Samurai and Silverton are all examples of good (or great) games which are (or were) not at their best with the rules (or translation of the rules - to be fair) as written. Of course in some cases it is the interpretation of these rules that is wrong; that's a different story.Pawnstarhttps://www.blogger.com/profile/14138454253813433739noreply@blogger.comtag:blogger.com,1999:blog-14856978.post-1132133627964570202005-11-16T01:33:00.000-08:002005-11-16T01:33:00.000-08:00Interesting, although no one has mentioned the "li...Interesting, although no one has mentioned the "living rules" associated with wargames.<BR/><BR/>Wargamers expect the designer to make numerous rules changes as players add their input. There are often so many official rules changes and rule flip-flops that even the most dedicated player has trouble keeping up.Coldfoothttps://www.blogger.com/profile/11636345146138362966noreply@blogger.comtag:blogger.com,1999:blog-14856978.post-1132123185357861582005-11-15T22:39:00.000-08:002005-11-15T22:39:00.000-08:00I typically play by the rules as written, because ...I typically play by the rules as written, because -- hey! -- those are the ones that were playtested. I'm fearful that someone's I-have-an-idea will result in a half-baked game experience. I like all my gaming fully baked.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-14856978.post-1132090802811078262005-11-15T13:40:00.000-08:002005-11-15T13:40:00.000-08:00I often play with different groups of people, and ...I often play with different groups of people, and varying the rules of a game just makes that that much tougher, because different people will have different ideas about how the game works, let alone the fact that you'll be sending new gamers out into the world with a version of the rules that's going to get them in trouble next time they play with someone else.<BR/><BR/>Heck, I've gotten into more than version of Carcassonne, only to discover that everyone had a different version of how the field rules were going to work, and those are *official* variants.<BR/><BR/>Beyond that, I just don't see much point in varying the rules for a broken game when I could just go play a well-designed game instead.Shannon Appelclinehttps://www.blogger.com/profile/10454937577535623129noreply@blogger.comtag:blogger.com,1999:blog-14856978.post-1132083922933312252005-11-15T11:45:00.000-08:002005-11-15T11:45:00.000-08:00Knowing the original rules is important for at lea...Knowing the original rules is important for at least two reasons:<BR/><BR/>1) To ensure that you have not done a disservice to the game designer by finding fault with the rules, when your knowledge is incorrect.<BR/><BR/>2) As mentioned; so that you know what to tell people when they come to play with you, since noone should have an assumption about what the rules are that others don't. Hence: "play fair".<BR/><BR/>YehudaYehuda Berlingerhttps://www.blogger.com/profile/16038826060312027387noreply@blogger.comtag:blogger.com,1999:blog-14856978.post-1132080739667425152005-11-15T10:52:00.000-08:002005-11-15T10:52:00.000-08:00I agree with Jim; particularly because in order to...I agree with Jim; particularly because in order to change the rules, there is a requirement to know the original ones. Otherwise you're just throwing a set of arbitrary rules that use the game equipment to play something else, aren't you?Pawnstarhttps://www.blogger.com/profile/14138454253813433739noreply@blogger.comtag:blogger.com,1999:blog-14856978.post-1132079475969109362005-11-15T10:31:00.000-08:002005-11-15T10:31:00.000-08:00Even if you decide to play with house rules, you s...Even if you decide to play with house rules, you should always know and understand the original rules. That way when you get together with different people to play, everyone should be in agreement. This is why it is so critical for the rules to be clear and complete.ektedhttps://www.blogger.com/profile/02200891099572736360noreply@blogger.comtag:blogger.com,1999:blog-14856978.post-1132078741782454622005-11-15T10:19:00.000-08:002005-11-15T10:19:00.000-08:00I totally agree with tailoring games to suit one's...I totally agree with tailoring games to suit one's tastes; indeed when I had fewer good games I used to do that frequently with older titles I wished were as good as the games available today.<BR/><BR/>As I'm sure you're aware, this is very time-consuming. I now find it difficult to find time to play games I purchased two years ago, so I will probably never "fix" anything else.<BR/><BR/>Occasionally I manage to introduce variants, but most people I play with will say they would rather play the basic game so when they do get played they barely pass the first play.<BR/><BR/>Despite all these costraints, most gamers I know manage to add variants where it becomes necessary, rather than blindly struggling with what they get. But I suppose games that need tweaking are another matter.Pawnstarhttps://www.blogger.com/profile/14138454253813433739noreply@blogger.comtag:blogger.com,1999:blog-14856978.post-1132070402447915192005-11-15T08:00:00.000-08:002005-11-15T08:00:00.000-08:00I will try to find some relevant issues.YehudaI will try to find some relevant issues.<BR/><BR/>YehudaYehuda Berlingerhttps://www.blogger.com/profile/16038826060312027387noreply@blogger.com