tag:blogger.com,1999:blog-14856978.post4898284102917626274..comments2007-11-22T10:14:39.386-08:00Comments on Gone Gaming: Persistent WorldsAaron_http://www.blogger.com/profile/12268735458007992203noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-14856978.post-72844690169280001892007-11-22T10:14:00.000-08:002007-11-22T10:14:00.000-08:002007-11-22T10:14:00.000-08:00I'm in a similar situation to mrhen. I would like...I'm in a similar situation to mrhen. I would like to play games that have a bit more meat to them and possibly carry over from one session to the next. However, my playing companions don't want anything that deep. I'm in charge of researching and picking new games so I am slowly inching them towards games that are more complicated than Clue, but I do meet with some resistance if I stray too far away from what they know.Dani in NChttp://www.blogger.com/profile/15032707452740200776noreply@blogger.comtag:blogger.com,1999:blog-14856978.post-25779643332149425722007-11-06T14:36:00.000-08:002007-11-06T14:36:00.000-08:002007-11-06T14:36:00.000-08:00yI have always been interested in persistent gamin...yI have always been interested in persistent gaming because I like the feeling that the time I spend is worth more than just the fun I am getting at the moment. Unfortunately, the biggest problem for me has been finding other people willing to invent similar amounts of time. As such, the only real experience I have is various video games and Magic: The Gathering, which really does not count as persistent. But the idea has always intrigued me. Especially with an economics flavor.MrHen.http://www.blogger.com/profile/05321607692461149015noreply@blogger.com