tag:blogger.com,1999:blog-14856978.post-1155278598262985352006-08-10T23:43:00.000-07:002006-08-10T23:43:00.000-07:002006-08-10T23:43:00.000-07:00I started playing D&D in 1980 too, but I was ... 8...I started playing D&D in 1980 too, but I was ... 8. I know we had many a dungeon crawl for many a year;).<BR/><BR/>I think your point about players expanding beyond what they're offered is true, but I also think the supplements are a pretty fair representation of the general trends. There was storytelling before 1984 (and you could actually find it in other non-TSR publications), but I'm pretty confident it was an outlier.<BR/><BR/>Compare the average adventure book in 1980 and 2006 and the difference is notable.<BR/><BR/>--<BR/><BR/>And DW: if DMs let players out-lawyer them, they're honestly bad DMs. A good gamemaster uses the rules as a guideline, not a bible.Shannon Appelclinehttp://www.blogger.com/profile/10454937577535623129noreply@blogger.com